
Fundamentals of Adventure Game Design
Ernest AdamsFundamentals of Adventure Game Design
February 11, 2014Peachpit Press76 pages
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Description
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
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