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Dragonstone

Dragonstone

Core Design

1994

Dragonstone

December 31, 1994
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Platforms: Amiga CD32, Amiga
Game Modes: Single player

Summary

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

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