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Naughty Ones

Naughty Ones

Melon Dezign

1994

Naughty Ones

December 31, 1994
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Platforms: Amiga CD32, Amiga
Game Modes: Single player, Multiplayer

Summary

The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life)

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