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Publishers: Konami, Nintendo, Gremlin Graphics Software Ltd., GameTek, Inc., Nissho Iwai Infocom Systems Co., Ltd.
Platforms: Amiga CD32, Commodore C64/128/MAX, ZX Spectrum, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Atari ST/STE, DOS, Amiga, Amstrad CPC, Game Boy, Nintendo Entertainment System, Super Famicom
Game Modes: Single player
Summary
Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
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