
Fundamentals of Role-Playing Game Design
Ernest AdamsFundamentals of Role-Playing Game Design
March 25, 201481 pages
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Description
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the role-playing game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
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